LeavesGenerator 2.5
user's manual
1. Installation |
Copy the plugin and its key file wherever you need (for instance into
LightWave plugins directory). Keep your key file in a save place. Updates will not work without it. Free future updates will be available in download section at www.polas.net |
2. Usage |
LeavesGenerator allow you to create various types of leaves on a surface
of any object especially on TreesDesigner objects. |
3. Interface |
All LeavesGenerator controls can be found in modelers 'numeric' panel.
You need to open it (hit 'n') and resize to see all controls. Note. Some controls are only available on TreesDesigner objects. |
Common: |
Presets - this button will open/close modeler
presets shelf window. You can store leaves settings there. Note that only
settings will be stored (no custom leaf shape etc). Make Leaves - this button creates leaves geometry. If you are creating many leaves it may take a while. This is why it isn't done in real time. In most cases there will be more leaves generated than you see in a preview (you can specify how many leaves you want to see in real time preview).
Preview leaves - this setting affect modeler's viewports. You can set here how many leaves you will see in real time preview. |
Basic: |
Leaf shape - select here one of predefined
leaf shapes. You can choose one of: You can make your own leaf type. To use it place it in background layer(s)
before running LeavesGenerator. Leaf shape option will be disabled in
this case. Leaf shape is shown in preview panel window. Number of leaves - how many leaves plugin should create. Length, Size variations - limits of random changes of size. Density map - any weightmap can be used as a density map. On places where weight map value is +100% there will pe plenty of leaves and where its value is -100% there will be hardly any. You should increase 'iterations' if leaves grow on parts you don't want. Leaf coverage - only available for objects made with TreesDesigner. You can set here the area of a branch that should be covered with leaves. For small values 20-10% increase 'iterations' to get proper results. Min pitch angle Random bank rotation - limits of leaf bank rotation. min/max pitch angle and bank angle are shown in preview panel window. Random seed - when not set to 0 the user
is able to repeat random behavior, it means that it is fixed random. When
set to 0 plugin will generate itself this value and you will get similar
foliage but with different leaves arrangement. |
Advanced: |
Get TreesDesigner info - you can choose here if you want to use
additional saved TreesDesigner information. Size depends on polygon area - you can select
it if you want to generate bigger leaves on bigger polygons. UV2 array size - UV2 map is the UV that contains all leaves placed
side by side. Particular leaf will get different piece of your texture.
Whats it usefull for? For instance you can easy make leaves with different
colors, diffuse etc. The larger uv2 map is the more leaves you get. Distribution power - values 0.8 to 1 forces
similar distances between leaves - it may be called: even distribution.
Values < 0.8 allow to vary those distances. Iterations - Number of tries in getting proper position of item. Value 1 is equal to use very small 'distribution power'. |
4. Miscellaneous |
Modelling - object on which you creating leaves should have no non-planar polygons. For the best results use quads and triangles only. Nurbs patches are not supported. Custom leaf shape - you can create your
own leaf shape. To use it put it in a background layer before starting
the plugin. Leaf shape setting will then be disabled. Also Length/Width
settings will be disabled. Remeber that leaf shape will be computed from
the origin of the axes, so you will get strange results if you put your
shape somewhere in 3D space far from the origin of the axes. Your shape
should be created in the XZ plane. All information including weightmaps,
morphmaps, uvmaps, subpatch weights etc. will be copied from your leaf
template. Selection - if you make a selection on an object before starting the LeavesGenerator plugin leaves will be created only on selected polygons. |
5. Contact |
If you have any questions, comments, suggestions, problems, etc. feel free to contact me: e-mail: olo@polas.net |