RandomCloner 1.5
user's manual
1. Installation | ||||||
Copy the plugin and its key file wherever you need (for instance into
LightWave plugins directory). Keep your key file in a save place. Updates will not work without it. Free future updates will be available in download section at www.polas.net |
||||||
2. Usage | ||||||
RandomCloner allow you to clone any geometry on any surface. |
||||||
3. Interface | ||||||
Number of Clones - this setting needs no comments
:-) Independent Sizes - you may need your clones have different size variations on different axes. When you enable this option size variations will be applied to X axe of the clone, next (Y,Z) to other axes. Size Variations - percentage value or random changes of clone's size. Clones may be larger or smaller within this range. Y, Z - if you enable independent Sizes you can set different size variations for different axes. Size WeightMap - you can change clone's size depending on weight map values. From 0 to +100% clones will be accordingly larger, below 0 will be smaller than original. ![]() Size WeightMap Influence - 100% means that where weightmap value is +100% clones will be 2 times larger, +50% - 1,5 times larger, etc. It is a multiplier for weight map value.
![]() Dependence Power - you can specify how much polygon size should affect a clone size. |
||||||
Density WeightMap - You can use weight map
to control clones density. On areas where weight map value is +100% will
pe plenty of clones and where its value is below 0 there will be hardly
no clones.![]() |
||||||
Random Rotation - you can set limits to random
rotations of cloned items. Set it to 0 for no rotation. Zero Angles - this button is for your convenience only. You can quick reset angle values to 0 if you don't want to add random rotations. |
||||||
Aligh with Normals - if enabled clones will
be aligned with poligon's normals on which they are cloned.
![]() |
||||||
Slope Angle Limits - you can exclude polys
that are sloping to much or to less. For instance if you need to clone trees
on your terrain and don't want trees grow on a scarp or on a mountain.
|
||||||
Distribution power - values 80% to 100% forces
similar distances between clones - it may be called: even distribution.
Values < 80% allow to vary those distances. |
||||||
4. Miscellaneous | ||||||
Modelling - object on surface you will be
cloning should have no non-planar polygons. For the best results
use quads and triangles only. |
||||||
5. Contact | ||||||
If you have any questions, comments, suggestions, problems, etc. feel free to contact me: e-mail: olo@polas.net |