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User comments to Fire&SmokeGenerator
Feel free to post your opinion here.
If you have any questions please mail me
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Gaetan[2005-10-14 03:57:23 24.202.55.58] wrote:
Cool, i Made a Chopper shot close to the ground and the smoke moves like real!
But, it will be great for the next version, HV the Gradient: Relative Particle age.
Thank for your hard work!
Gaetan
 
Sany[2005-09-17 18:53:24 219.93.174.100] wrote:
Thank you for the info!
 
Weepz[2005-06-20 22:06:31 63.203.207.172] wrote:
This would have been perfect for a project of mine if only the vortices could be aligned in a direction other than vertical/upward...for example, if they could turn to be aligned with the direction of motion of the particles relative to the emitter, or an angle relative to the direction of motion. My particular application for which I tried the demo was a curling cloud of dust following a car, not rising smoke or flame.
 
Miky[2004-05-27 13:30:20 80.181.251.123] wrote:
with some modification could be obtained also one good simulation of water!!!
 
David Ridlen[2003-03-24 21:20:49 206.111.76.148] wrote:
Emission of particles based on an alpha image (or sequence) map would be supremely useful. All tools in LW should be modifiable by replaceable image maps, whereas weight maps do not allow you to replace maps or geometry.
 
Guilaume[2003-01-11 21:02:51 67.68.232.169] wrote:
I just wish this wonderull particles plugins will be available for 3dsMAX ... ;) ... Great Work man!
 
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