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|Ken[2005-09-05 16:00:03 22.214.171.124] wrote:|
|please make it so you an drive texture intensities. I WAS REALLY HOPING I COULD use this with normal displacemt.p to drive displacemnet maps from morph targets.|
|Mishel[2005-08-25 01:13:06 126.96.36.199] wrote:|
|Your site is realy very interesting. http://www.bignews.com|
|Petes[2004-12-30 22:57:42 188.8.131.52] wrote:|
|YESSS!!!! the MAC world thanks you!!! hope to get mine in January!!!|
Thanks agin buddy!
|Pawel Olas[2004-12-16 11:26:54 184.108.40.206] wrote:|
|OSX version coming soon... it is almost done!|
EFFECTORS: I did them globally on purpose. If you want to have per morph you can either have a few instances of SM or use texture mask with a gradient to get the same effect as using effector.
|paul[2004-12-16 10:44:13 220.127.116.11] wrote:|
It would be GREAT if you could specify which effector affects which morph rather than it having a global effect on the mixer.