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TUTORIAL1 - STEP5
RandomCloner

What can we do with RandomCloner plugin - adding reality to our images.

In real world you can find random objects everywhere. In a grass field grow different plants, lying stones, old leaves etc. It is difficult to make it manually. RandomCloner help you to spread any object on surface of the other.

You can use the same terrain you use for a grass field. If you didn't downloaded it in previous part you can download it here. We will spread items on its surface. First make blooming grasses.

Make the model as simple as possible with texture and UV maps.

Remember to put the grass sample in the origin of the axis.

With RandomCloner you can easily spread this simple object on your terrain with random rotations, scaling etc. Put this object into background layer. In foreground layer you should have a terrain. Now you are ready to run RandomCloner from Additional pop-up menu.

Set number of clones you need, angle limits etc. Don't mark 'align with normals' because grass should grow always up - in the same direction you created the model. If you mark it, grass will grow perpendicularly to polygons like a spikes or something.
  You can use the same terrain you used for grass creation and the same weightmap. Or create new weightmap from previous one and use it to tell RandomCloner where you want to get the clones on the terrain.
  The same way you can clone flowers and old leaves in grass. This tool can be really useful.
   
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